initial commit
This commit is contained in:
26
.claude/settings.local.json
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26
.claude/settings.local.json
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{
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"permissions": {
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"allow": [
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"Bash(curl -sI https://cdn.jsdelivr.net/npm/melonjs@17.4.0/dist/melonjs.mjs)",
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"Bash(curl -s https://data.jsdelivr.com/v1/package/npm/melonjs@17.4.0/flat)",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); [print\\(f['name']\\) for f in d['files'] if 'dist' in f['name']]\")",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); [print\\(f['name']\\) for f in d['files'] if 'index' in f['name'].lower\\(\\) or f['name'].count\\('/'\\) <= 2]\")",
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"WebFetch(domain:melonjs.github.io)",
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"WebFetch(domain:github.com)",
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"Bash(gh api *)",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); [print\\(f['name'], f['type']\\) for f in d]\")",
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"Bash(gh auth *)",
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"Bash(python3 -c \"import sys, json; [print\\(f['name']\\) for f in json.load\\(sys.stdin\\)]\")",
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"Bash(python3 -c \"import sys, json, base64; print\\(base64.b64decode\\(json.load\\(sys.stdin\\)['content']\\).decode\\(\\)\\)\")",
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"Bash(curl -sI \"https://cdn.jsdelivr.net/npm/melonjs@17.4.0/dist/melonjs.module.js\")",
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"Bash(curl -s \"https://cdn.jsdelivr.net/npm/melonjs@17.4.0/dist/melonjs.module.js\")",
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"Bash(curl *)",
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"Bash(python3 -c \"import sys, json; [print\\(t['name']\\) for t in json.load\\(sys.stdin\\)]\")",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); [print\\(f['name']\\) for f in d['files'] if 'dist' in f['name'] and f['name'].count\\('/'\\) <= 3]\")",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); print\\(json.dumps\\(d, indent=2\\)[:1000]\\)\")",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); [print\\(f['name']\\) for f in d['files'] if f['name'].endswith\\('.js'\\) and f['name'].count\\('/'\\) <= 3]\")",
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"Bash(python3 -c \"import sys, json; d=json.load\\(sys.stdin\\); print\\('main:', d.get\\('main'\\)\\); print\\('module:', d.get\\('module'\\)\\); print\\('exports:', json.dumps\\(d.get\\('exports'\\), indent=2\\)[:500]\\)\")",
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"Bash(python3 *)"
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]
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}
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}
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5
.gitignore
vendored
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5
.gitignore
vendored
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node_modules
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dist
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.DS_Store
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*.local
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.claude
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26
index.html
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26
index.html
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<!DOCTYPE html>
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<html lang="hu">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Pixel Path Clone</title>
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<style>
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body {
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margin: 0;
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padding: 0;
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background: #000;
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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}
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#screen canvas {
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display: block;
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}
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</style>
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</head>
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<body>
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<div id="screen"></div>
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<script type="module" src="/src/main.ts"></script>
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</body>
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</html>
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1020
package-lock.json
generated
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1020
package-lock.json
generated
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File diff suppressed because it is too large
Load Diff
18
package.json
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18
package.json
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{
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"name": "pixel-path-clone",
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"private": true,
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"version": "0.0.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "tsc && vite build",
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"preview": "vite preview"
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},
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"dependencies": {
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"phaser": "^3.80.1"
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},
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"devDependencies": {
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"typescript": "^5.4.0",
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"vite": "^5.2.0"
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}
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}
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15
src/entities/Exit.ts
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15
src/entities/Exit.ts
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import Phaser from "phaser";
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export class Exit extends Phaser.GameObjects.Rectangle {
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static readonly WIDTH = 40;
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static readonly HEIGHT = 80;
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static readonly COLOR = 0xffd700;
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declare body: Phaser.Physics.Arcade.StaticBody;
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constructor(scene: Phaser.Scene, x: number, groundY: number) {
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super(scene, x, groundY - Exit.HEIGHT / 2, Exit.WIDTH, Exit.HEIGHT, Exit.COLOR);
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scene.add.existing(this);
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scene.physics.add.existing(this, true);
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}
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}
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13
src/entities/Platform.ts
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13
src/entities/Platform.ts
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import Phaser from "phaser";
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export class Platform extends Phaser.GameObjects.Rectangle {
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static readonly COLOR = 0x4a7c3a;
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declare body: Phaser.Physics.Arcade.StaticBody;
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constructor(scene: Phaser.Scene, x: number, y: number, width: number, height: number) {
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super(scene, x, y, width, height, Platform.COLOR);
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scene.add.existing(this);
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scene.physics.add.existing(this, true);
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}
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}
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56
src/entities/Player.ts
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56
src/entities/Player.ts
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import Phaser from "phaser";
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export class Player extends Phaser.GameObjects.Rectangle {
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static readonly SIZE = 32;
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static readonly COLOR = 0xff4444;
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static readonly MOVE_SPEED = 250;
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static readonly JUMP_VELOCITY = 600;
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declare body: Phaser.Physics.Arcade.Body;
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private cursors: Phaser.Types.Input.Keyboard.CursorKeys;
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private keyA: Phaser.Input.Keyboard.Key;
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private keyD: Phaser.Input.Keyboard.Key;
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private keyW: Phaser.Input.Keyboard.Key;
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private keySpace: Phaser.Input.Keyboard.Key;
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constructor(scene: Phaser.Scene, x: number, y: number) {
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super(scene, x, y, Player.SIZE, Player.SIZE, Player.COLOR);
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scene.add.existing(this);
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scene.physics.add.existing(this);
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this.body.setCollideWorldBounds(true);
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const kb = scene.input.keyboard!;
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this.cursors = kb.createCursorKeys();
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this.keyA = kb.addKey("A");
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this.keyD = kb.addKey("D");
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this.keyW = kb.addKey("W");
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this.keySpace = kb.addKey("SPACE");
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}
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override update(): void {
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const left = this.cursors.left.isDown || this.keyA.isDown;
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const right = this.cursors.right.isDown || this.keyD.isDown;
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const jumpPressed =
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Phaser.Input.Keyboard.JustDown(this.cursors.up) ||
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Phaser.Input.Keyboard.JustDown(this.keyW) ||
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Phaser.Input.Keyboard.JustDown(this.keySpace);
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if (left) {
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this.body.setVelocityX(-Player.MOVE_SPEED);
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} else if (right) {
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this.body.setVelocityX(Player.MOVE_SPEED);
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} else {
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this.body.setVelocityX(0);
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}
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if (jumpPressed && this.body.touching.down) {
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this.body.setVelocityY(-Player.JUMP_VELOCITY);
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}
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}
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freeze(): void {
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this.body.setVelocity(0, 0);
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this.body.moves = false;
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}
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}
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22
src/main.ts
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22
src/main.ts
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import Phaser from "phaser";
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import { GameScene } from "./scenes/GameScene";
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const GAME_WIDTH = 800;
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const GAME_HEIGHT = 600;
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const GRAVITY = 1500;
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new Phaser.Game({
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type: Phaser.AUTO,
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width: GAME_WIDTH,
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height: GAME_HEIGHT,
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backgroundColor: "#1a1a2e",
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parent: "screen",
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physics: {
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default: "arcade",
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arcade: {
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gravity: { x: 0, y: GRAVITY },
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debug: false,
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},
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},
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scene: [GameScene],
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});
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55
src/scenes/GameScene.ts
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55
src/scenes/GameScene.ts
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import Phaser from "phaser";
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import { Player } from "../entities/Player";
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import { Exit } from "../entities/Exit";
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import { Platform } from "../entities/Platform";
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export class GameScene extends Phaser.Scene {
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private static readonly FLOOR_TOP = 500;
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private static readonly FLOOR_HEIGHT = 100;
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private player!: Player;
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private exit!: Exit;
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private platform!: Platform;
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private levelCompleteText!: Phaser.GameObjects.Text;
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private levelCompleted = false;
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constructor() {
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super({ key: "GameScene" });
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}
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create(): void {
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const width = this.scale.width;
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const height = this.scale.height;
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const floorTop = GameScene.FLOOR_TOP;
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const floorH = GameScene.FLOOR_HEIGHT;
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this.platform = new Platform(this, width / 2, floorTop + floorH / 2, width, floorH);
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this.exit = new Exit(this, 60, floorTop);
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this.player = new Player(this, width - Player.SIZE - 40, floorTop - Player.SIZE / 2);
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this.physics.add.collider(this.player, this.platform);
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this.physics.add.overlap(this.player, this.exit, () => this.completeLevel());
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this.levelCompleteText = this.add
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.text(width / 2, height / 2, "LEVEL COMPLETED!", {
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fontFamily: "Arial",
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fontSize: "48px",
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color: "#ffffff",
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fontStyle: "bold",
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})
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.setOrigin(0.5)
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.setVisible(false);
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}
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override update(): void {
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if (this.levelCompleted) return;
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this.player.update();
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}
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private completeLevel(): void {
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if (this.levelCompleted) return;
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this.levelCompleted = true;
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this.player.freeze();
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this.levelCompleteText.setVisible(true);
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}
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}
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15
tsconfig.json
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15
tsconfig.json
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{
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"compilerOptions": {
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"target": "ES2020",
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"module": "ESNext",
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"moduleResolution": "bundler",
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"strict": true,
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"esModuleInterop": true,
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"skipLibCheck": true,
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"resolveJsonModule": true,
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"isolatedModules": true,
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"noEmit": true,
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"lib": ["ES2020", "DOM", "DOM.Iterable"]
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},
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"include": ["src"]
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}
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Block a user