Cartridges were under half the catalog; the rest are native builds no emulator can boot. Batocera runs Linux and its Ports system takes .sh launchers, so ebitengine, bevy, godot and love now map to ports with a per-architecture kind: linux_x64 on x86_64, linux_arm64 where a build exists. Where it does not, the engine skips the title naming the architecture rather than installing a binary that cannot start. Verified end to end against the live catalog with a local roms root: on aarch64 rabbitroller is skipped for want of a linux_arm64 asset, on x86_64 it unpacks under ports/.data/teletypegames/ with an executable bit and a working launcher. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
ttg-batocera-store — the Teletype Games store for Batocera
Puts the https://teletypegames.org catalog into a Batocera box's ROM folders, with EmulationStation metadata and box art. Triggered from the Ports menu on the device, or from the CLI over SSH.
This repository is only the store definition — config.json plus the two wrapper
scripts. All the logic lives in the shared engine,
warp-engine-batocera-store,
which works with any WarpEngine-based site; this is just the Teletype Games
configuration of it.
For RetroArch rather than a Batocera box — desktop, Android, Steam Deck — the
same catalog is served by
ttg-retroarch-store.
Install
Straight onto the device:
curl -fsSL https://git.teletypegames.org/stores/ttg-batocera-store/raw/branch/master/install.sh | sh
Or from a checkout of this repo:
scp -r ttg-batocera-store root@batocera:/tmp/
ssh root@batocera /tmp/ttg-batocera-store/install.sh
The installer fetches the engine, drops it and this config in
/userdata/system/batocera-store/ttg/, writes the ttg-store launcher and the
Teletype Games Store Ports entry, and runs the first sync. Restart
EmulationStation (batocera-es-swissknife --restart) to see the games.
Use
On the device. Ports ▸ Teletype Games Store. It downloads anything new,
then restarts EmulationStation. Ports scripts get no console in Batocera, so the
output goes to /userdata/system/batocera-store/ttg/store.log.
Over SSH.
S=/userdata/system/batocera-store/ttg-store
$S list # compatible catalog entries; * installed, ^ update available
$S sync # download everything new, refresh gamelists
$S sync blessingofra # just one title (never prunes)
$S -n sync # dry run
$S remove c64demo # uninstall
$S config # effective configuration
Global flags go before the subcommand: $S --roms-root /tmp/roms sync.
Uninstall
curl -fsSL https://git.teletypegames.org/stores/ttg-batocera-store/raw/branch/master/uninstall.sh | sh
Or /tmp/ttg-batocera-store/uninstall.sh from a checkout on the box. It takes
out the games — including any unpacked Ports payload — our gamelist entries, the
Teletype Games Ports entry, the launcher and the store home, and restarts
EmulationStation.
DRY_RUN=1 ./uninstall.sh # show what would go, remove nothing
KEEP_HOME=1 ./uninstall.sh # keep state.json and the log, for a reinstall
Nothing of yours goes with it: your own ROMs keep their folders, and your
gamelists are rewritten without our nodes rather than deleted — play counts and
favourites survive. The gamelist.xml.ttg-backup copies are listed and left
alone.
What this store installs
Cartridges go to their emulator's ROM folder, native builds to Ports:
| Catalog platform | Asset kind | Batocera system | Extension |
|---|---|---|---|
c64 |
cartridge |
c64 (VICE) |
.prg |
tic80 |
cartridge |
tic80 |
.tic |
ebitengine |
linux_x64 / linux_arm64 |
ports |
.zip |
bevy |
linux_x64 / linux_arm64 |
ports |
.zip |
godot |
linux_x64 |
ports |
.zip |
love |
linux_x64 |
ports |
.zip |
Statuses released and archived, whole catalog, no owner filter. Everything
lands under the teletypegames/ subfolder of each system, so a prune can never
reach ROMs you put there yourself. To change any of it, edit
/userdata/system/batocera-store/ttg/config.json on the box — the full key
reference is in the engine's README.
Native games as Ports
Cartridges are a little under half the catalog; the rest of our games are native
Linux builds, and no emulator boots those. Batocera runs Linux, so they are
installed through its Ports system instead: the zip is unpacked under
ports/.data/teletypegames/, and the launcher EmulationStation lists is
ports/teletypegames/<name>.sh, which cds into the program's directory before
running it. They appear under Ports ▸ Teletype Games, and remove takes the
unpacked program with it.
Each one is a 30–100 MB download rather than the few kilobytes of a cartridge.
The build has to match the box. Batocera runs on x86_64 mini-PCs as much as
on the Raspberry Pi and the ARM handhelds, and a native binary only starts on the
architecture it was built for. The engine detects the architecture — list and
config both report it — and picks the asset for it; where there is none the
title is skipped with a message naming the architecture, rather than installing
something that cannot start:
skipped rabbitroller: no 'linux_arm64' asset in any release
ebitengine and bevy build for both linux_x64 and linux_arm64; godot and
love are x86_64-only for now — a Godot ARM export needs a preset in the game
repo, and LÖVE has no upstream ARM runtime. tic80 has an ARM problem too, but
it is installed as a cartridge, which is data for an emulator and runs anywhere.
phaser ships only a web build, so it is not mapped at all.
Statuses still apply, and they are what keeps this small today: most of our
native titles are demo, which is not in catalog.statuses. On x86_64 the only
native game that currently installs is rabbitroller. Add "demo" to
catalog.statuses on the box to get the rest.
Where things land
/userdata/system/batocera-store/
├── ttg-store launcher
└── ttg/
├── store.py, warpstore.py, config.json
└── state.json, catalog.json, store.log
/userdata/roms/c64/teletypegames/ blessingofra-2.0.0.prg, rabbit-1.0.0.prg, …
/userdata/roms/c64/teletypegames/images/ blessingofra.png, …
/userdata/roms/c64/gamelist.xml our entries merged in
/userdata/roms/ports/Teletype Games Store.sh the store itself
/userdata/roms/ports/teletypegames/ rabbitroller.sh, …
/userdata/roms/ports/teletypegames/images/ rabbitroller.png, …
/userdata/roms/ports/.data/teletypegames/ the unpacked programs