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WarpEngine Store 1.4.0
Stablereleased this
2026-08-18 15:24:42 +00:00 | 10 commits to master since this releaseWarpEngine Store 1.4.0
A store no longer needs a repository of its own. Until now every store in the
registry pointed at a repository holding itsconfig.json, and the client read that
file to know what to install. It turns out almost nothing in there was necessary: the
store engine's built-in defaults already cover the host-to-asset mapping, the install
modes, the platforms and the behaviour. What defaults cannot know is identity — a
slug, a name and a catalog URL — and that is exactly what a registry record carries.So
storeRepositoryUrlis now optional. A record with a name and a catalog URL is a
complete store: the client derives the slug from the catalog host
(teletypegames.org→teletypegames), writes a small config and installs. Given a
repository it still reads it, and that file remains the authority on how the store
behaves — which platforms it offers, which statuses it shows, where things land. A
repository without aconfig.jsonis treated as no repository at all.With the defaults, games land in a folder named after the store id and released,
archived and demo titles are listed: a catalog that publishes a demo means it to
be played.The site's registry endpoint changed to match —
storeRepositoryUrlanswersnull
when there is none — and adding a store is now genuinely one database row with two
fields filled in.The "Install all" button is gone. Titles are installed one at a time from their
own cards.No footer. The window carried a bar at the bottom at all times — a toggle and a
line of absolute paths — for something most sessions never need. The log is still
there, with the two folder buttons in it, but it lives behind a quiet switch at the
bottom of the side menu and takes no room until it is opened. The grid gets the height
back.The repository is now
warp-engine-client. The app has always been called
WarpEngine Store;warp-engine-desktop-guidescribed the role rather than the
product, and the host-specific engines keep their own shape
(warp-engine-desktop-store,-retroarch-store,-batocera-store). Gitea keeps a
redirect from the old path, and the releases and tags moved with the repository, so
existing links and clones still resolve.Three things a screenshot found
Photographing the setup screen — which no automated count had ever looked at — turned
up three faults that every check had passed:- the store badge in the bar rendered as an empty pill when no store was open;
- the gate's store picker showed as an empty dropdown stub, because an explicit
displayin the stylesheet beats the browser's own[hidden]rule; - the gate went up while the "No installable titles in the catalog" line stayed on
screen underneath it.
The last one was a design fault, not a typo: whether the gate is up was an imperative
call on a view rather than state, so the gate and the grid could disagree. The setup
screen is now a field in the state store, and that one field decides which of the two
is drawn. The window test's gate assertion was wrong too — it demanded a store picker,
which only appears when the registry offers more than one store, so a perfectly good
window failed it.Linux and Windows packages now come from CI
A
vX.Y.Ztag now starts the pipeline, which builds the AppImage, the deb, the NSIS
installer and the portable exe — Windows through Wine — creates this release and
attaches all four. macOS stays a local build, because Apple's toolchain and its signing
exist only on a Mac, somake releasefrom a Mac pushes that package onto the same
release afterwards. Publishing uses agitea_tokenrepository secret in Woodpecker.The Windows installer is not signed: Windows will warn about an unknown publisher until
there is a certificate.Opening it on macOS
Ad-hoc signed, not notarised, so macOS asks first:
xattr -dr com.apple.quarantine "/Applications/WarpEngine Store.app"What is attached
The macOS arm64 package, built and verified here, plus whatever the pipeline attaches
for Linux (AppImage, deb) and Windows (installer, portable).Verified
A repository-less store was installed end to end against a local registry serving one
record withstoreRepositoryUrl: null: the id came out asteletypegames, the engine
and the shared core downloaded, the written config had three sections, engine 1.1.0
accepted it, it listed the same ten titles the configured store does, and a hosted
title synced into a sandbox with its menu entry written.make checkis clean, and
the setup gate was photographed on a machine with no store at all.Downloads