**The app is called WarpEngine Client.** "Store" named the thing it opens rather than the
thing you run, and the store is a catalog on a site, not a window on your machine. The
window title, the bundle, the packages and the menu entry follow; the repository already
did. The store being driven is named in the side menu, so the bar stopped repeating it as
a badge — the element stays in the page, hidden, because the window check reads it.
**Every title is listed, including the ones this machine cannot install.** They arrive
from the engine with `installable: false` and a reason, and they are drawn dimmed, with an
*unsupported platform* or *no build for this machine* badge, the engine's own sentence
underneath, and nothing to press: a disabled Install would invite a click that can never
work. They get a category of their own — *Not for this machine* — and they are kept out of
the native/hosted categories and counts, because a title with no build has no mode to be
counted under. An engine older than desktop 1.2.0 is unaffected: a missing `installable`
field reads as installable, which is what those engines mean.
**A build can be pointed at another site's registry:**
make dist STORES_API=https://games.example.org/api/stores
BuildConfiguration reads the packaged package.json, where electron-builder's
extraMetadata writes that address, so a client for somebody else's catalog needs no source
change and nothing set on the user's machine. Precedence is runtime environment, then
build, then ours — three audiences, most specific first.
Also: the scrollbars are the window's own, because the platform's light track down the
side menu of a dark window looked like a mistake.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
56 lines
2.5 KiB
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56 lines
2.5 KiB
Markdown
# WarpEngine Client 1.5.0
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**The app is called WarpEngine Client.** It was WarpEngine Store, which named the thing
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it opens rather than the thing you run — and the store is a catalog on a site, not a
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window on your machine. The window title, the packages, the bundle and the menu entry all
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say Client now; the repository already did. The store the window is driving is named in
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the side menu, so the bar no longer repeats it as a badge.
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**Every title in the catalog is listed, including the ones this machine cannot install.**
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A C64 cartridge on a desktop, or a game with no build for your operating system, used to
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be silently absent — leaving you to wonder whether the catalog is small or your machine
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is unusual. Those cards are now there, dimmed, with an *unsupported platform* or *no
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build for this machine* badge and the engine's own sentence underneath, and with nothing
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to press. They have a category of their own, *Not for this machine*, and they stay out of
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the native/hosted counts: a title with no build has no mode to be counted under.
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This needs store engine **1.2.0** (desktop) on **warpstore 1.4.0**, which report what
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they had to leave out and why. An older engine still works — its listing is simply all
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installable, as it was before.
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**A build can be pointed at another site's registry.**
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```sh
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make dist STORES_API=https://games.example.org/api/stores
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```
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The address is written into the packaged app's own `package.json`, so a client built for
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somebody else's catalog needs no source change and nothing set on the user's machine. A
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runtime `STORES_API` still wins, which is for trying something out rather than shipping.
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### Also
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The scrollbars are the window's own now: the platform's light track down the side menu of
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a dark window looked like a mistake.
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### Opening it on macOS
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Ad-hoc signed, **not notarised**, so macOS asks first:
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```sh
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xattr -dr com.apple.quarantine "/Applications/WarpEngine Client.app"
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```
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### What is attached
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The macOS package, built and verified on a Mac, plus the Linux (AppImage, deb) and
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Windows (installer, portable) packages the pipeline builds when the tag is pushed.
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### Verified
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`make check` is clean. The store on this machine lists 13 titles — ten installable, three
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C64 cartridges this store does not carry — and the window was photographed with all
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thirteen on screen, the three dimmed and labelled. The engine change was measured through
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the CLI as well, in both its human and its `--json` listing, and the other two store
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engines still get the two-value answer they ask for.
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