Everything that is not a title moved out of the bar into a menu on the left that folds away with the button in the bar; the state is remembered between runs. It carries the stores on this machine, the two actions, the categories and the language. Categories narrow the grid one at a time, with counts: the state of a title on this machine, then a row per platform and per kind. The axes are built from what the catalog contains — a WarpEngine catalog has no genre — and a category that disappears under you falls back to Everything rather than leaving a blank grid. With more than one store installed, clicking another in the menu opens it: the grid, the categories and the folders follow, the choice is remembered, and stores sharing an id are told apart by their folder. app:state now reports every store, store:use switches, and the engine is re-checked per store because two stores can be at different versions. While the CLI runs, the menu, the log drawer and the filters stay live; only what would start a second call is disabled. Fixes the grid, which was broken and passing every check: its implicit rows split the window's height evenly instead of following their content, so every card came out 94px tall with its box art collapsed to nothing and its buttons clipped away. The DOM was intact throughout — ten cards, twenty buttons — which is exactly why the counts said nothing. Rows are content-sized now, and the art is one band of one height, with the title's first letter where the catalog has no image. So the window is looked at and not only counted, `SELFTEST_SHOT` has it photograph itself; the terminal has no screen-recording permission here. The selftest also clicks the store that is not open when there are two, and checks that the bar, the grid and the categories follow. Also fixes scripts/release.sh, which could not upload a package whose name has a space in it — "WarpEngine Store-1.1.0-arm64.dmg" does — because the list was one string split on whitespace. And `make release` cleans dist/ first, so a release cannot pick up the previous version's artifacts. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
91 lines
3.2 KiB
Makefile
91 lines
3.2 KiB
Makefile
# WarpEngine Store GUI — the front door to the npm scripts.
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#
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# Everything here is a thin wrapper: the app is an Electron project, so npm still
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# does the work. The Makefile exists so the useful sequences have names, and so
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# `make release` is one command rather than a build followed by remembered tea
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# invocations.
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#
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# make list the targets
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# make setup install the dependencies
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# make dist package for this machine
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# make release package and publish to Gitea
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#
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# Publishing assumes `tea` is installed and logged in — the devarea repo has
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# `make tea` for that.
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SHELL := /bin/sh
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SCRIPTS := scripts
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NODE_MIN := 22
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# The version is package.json's, so the release tag never drifts from the app.
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VERSION := $(shell python3 -c 'import json; print(json.load(open("package.json"))["version"])')
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TAG ?= v$(VERSION)
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.DEFAULT_GOAL := help
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.PHONY: help setup node-check start smoke uitest test dist dist-mac dist-win dist-linux \
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release publish clean distclean version
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help: ## List available targets
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@echo "WarpEngine Store GUI $(VERSION) — usage: make <target>"
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@echo
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@grep -E '^[a-zA-Z_-]+:.*?## ' $(MAKEFILE_LIST) | \
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awk 'BEGIN {FS = ":.*?## "}; {printf " %-12s %s\n", $$1, $$2}'
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@echo
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@echo " Variables: TAG=$(TAG) TEA_LOGIN=ttg REPO=<owner/name> NOTES=RELEASE_NOTES.md"
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node-check: ## Check the Node version Electron's installer needs
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@node -e 'const [maj] = process.versions.node.split("."); \
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if (Number(maj) < $(NODE_MIN)) { \
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console.error("Node $(NODE_MIN)+ is needed to install Electron (found " + process.versions.node + \
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"): its installer is ESM-only. The packaged app carries its own runtime."); \
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process.exit(1); \
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} else { console.log("node " + process.versions.node + " ok"); }'
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setup: node-check ## Install the dependencies
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npm install
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start: ## Run the app against whatever store is installed
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npm start
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smoke: ## Drive the store bridge with no window at all
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npm run smoke
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uitest: ## Load the window once and report what rendered
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npm run uitest
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test: smoke uitest ## Both checks
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dist: node-check ## Package for this machine
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npm run dist
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dist-mac: node-check ## Package for macOS (ad-hoc signed, see the README)
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npm run dist:mac
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dist-win: node-check ## Package for Windows
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npm run dist:win
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dist-linux: node-check ## Package for Linux
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npm run dist:linux
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publish: ## Upload the packages already in dist/ to the Gitea release
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@TAG=$(TAG) $(SCRIPTS)/release.sh
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# clean first: dist/ keeps earlier builds, and a release should be made of exactly
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# what this version produced.
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release: clean dist publish ## Package for this machine and publish it
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clean: ## Remove the built packages
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rm -rf dist
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distclean: clean ## Remove the packages and the dependencies
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rm -rf node_modules
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version: ## Show the versions involved
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@echo "app $(VERSION) (tag $(TAG))"
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@printf "node "; node --version 2>/dev/null || echo "missing"
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@printf "npm "; npm --version 2>/dev/null || echo "missing"
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@printf "electron "; node -p "require('./package.json').devDependencies.electron" 2>/dev/null || echo "missing"
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@printf "tea "; tea --version 2>/dev/null | head -1 || echo "missing — devarea: make tea"
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@printf "python3 "; python3 --version 2>/dev/null || echo "missing"
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