Use the canonical git server name (git.teletypegames.org)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-31 19:20:50 +02:00
co-authored by Claude Fable 5
parent 463cce6a52
commit 3d22e273ea
3 changed files with 6 additions and 6 deletions
+3 -3
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@@ -42,14 +42,14 @@ then triggers
`builder.Dockerfile` wraps `barichello/godot-ci` (editor + web export
templates) with make/zip preinstalled as
`git.teletype.hu/internal/godot-builder`, so the build step no longer
`git.teletypegames.org/internal/godot-builder`, so the build step no longer
runs `apt-get` on every run. The tag tracks the Godot version:
```sh
docker build --platform linux/amd64 -f builder.Dockerfile \
--build-arg GODOT_VERSION=4.6 \
-t git.teletype.hu/internal/godot-builder:4.6 .
docker push git.teletype.hu/internal/godot-builder:4.6
-t git.teletypegames.org/internal/godot-builder:4.6 .
docker push git.teletypegames.org/internal/godot-builder:4.6
```
Detailed documentation lives on the wiki: `/development/godot`.
+2 -2
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@@ -7,8 +7,8 @@
# Build & push (the CI runner is linux/amd64):
# docker build --platform linux/amd64 -f builder.Dockerfile \
# --build-arg GODOT_VERSION=4.6 \
# -t git.teletype.hu/internal/godot-builder:4.6 .
# docker push git.teletype.hu/internal/godot-builder:4.6
# -t git.teletypegames.org/internal/godot-builder:4.6 .
# docker push git.teletypegames.org/internal/godot-builder:4.6
ARG GODOT_VERSION=4.6
FROM barichello/godot-ci:${GODOT_VERSION}
+1 -1
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@@ -6,7 +6,7 @@ steps:
- make ci-version
- name: build
image: git.teletype.hu/internal/godot-builder:4.6
image: git.teletypegames.org/internal/godot-builder:4.6
commands:
- make ci-export