Add desktop binary export support to the examples

win-x86, win-x64, linux-x64 and mac-universal targets, validated on
the pong pipeline: Makefile binaries/ci-binaries targets, desktop
export presets, ci-binaries step in the Woodpecker example. Mac is a
single universal (intel + arm) build with built-in ad-hoc codesign and
needs ETC2 ASTC texture import enabled in project.godot.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-03 21:22:31 +02:00
co-authored by Claude Fable 5
parent 3d22e273ea
commit 5c4b61dc16
4 changed files with 227 additions and 17 deletions
+1
View File
@@ -9,6 +9,7 @@ steps:
image: git.teletypegames.org/internal/godot-builder:4.6
commands:
- make ci-export
- make ci-binaries
- name: artifact
image: alpine