Files
realworld/inc/boot.go
T
2026-08-30 22:27:51 +02:00

60 lines
1.4 KiB
Go

package inc
import (
inkwell "git.teletypegames.org/engines/inkwell"
)
var (
BackgroundManager = inkwell.NewManager[Background]()
CharacterManager = inkwell.NewManager[Character]()
DialogManager = inkwell.NewManager[Dialog]()
ItemManager = inkwell.NewManager[Item]()
SceneManager = inkwell.NewManager[Scene]()
ScriptManager = inkwell.NewManager[Script]()
ThemeManager = inkwell.NewManager[Theme]()
WidgetManager = inkwell.NewManager[Widget]()
)
type Opts struct {
Scene string
Finale bool
}
func New(o Opts) *inkwell.Game {
start := o.Scene
if start == "" {
start = SceneAlley
}
prepareScene()
g := inkwell.NewGame("Real World", ScreenW, ScreenH)
g.MaxLogLines = 64
g.SceneRect = inkwell.Rect(0, TopBarH, ScreenW, HUDTop-TopBarH)
g.ExitLook = func(e inkwell.Exit) inkwell.Action {
return inkwell.Say(Paul, "That way: "+e.Label+".")
}
g.ExitTake = func(inkwell.Exit) inkwell.Action {
return inkwell.Say(Paul, "It's a way out, not a thing.")
}
g.AssetManager = BackgroundManager
g.CharacterManager = CharacterManager
g.DialogueManager = DialogManager
g.ItemManager = ItemManager
g.SceneManager = SceneManager
g.ScriptManager = ScriptManager
g.WidgetManager = WidgetManager
ThemeManager.Each(g.ThemeManager.Register)
World.attach(g)
g.UseTheme(RealWorld)
g.StartAt(start)
g.OnStart(ScriptOpening)
if o.Finale {
g.OnFinale(ScriptFinale)
}
return g
}